MFC半透明按钮,修改
直接将类加入项目工程,并在对话框类中增加
CImage m_bkImage;//背景图片
// 给按钮绑定控件变量,修改类型为CButtonTranslucent
CButtonTranslucent/CButton/ m_btTest3;
OnInitDialog()中设置图片:
m_bkImage.Load(“bkBitmap.bmp”); // bkBitmap.bmp是背景图片
加载图片,或者使用
m_bkImage.LoadFromResource(AfxGetInstanceHandle(),MAKEINTRESOURCE(IDB_BITMAP_BK));
加载图片
m_btTest3.SetImage(m_bkImage);// 绑定图片 m_btTest3按钮绑定的控件变量
MFC半透明按钮类1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
// CButtonBmp
class CButtonTranslucent : public CButton
{
DECLARE_DYNAMIC(CButtonTranslucent)
public:
CButtonTranslucent();
virtual ~CButtonTranslucent();
protected:
DECLARE_MESSAGE_MAP()
virtual void PreSubclassWindow();
public:
void SetBkColor(COLORREF color);
void SetTextColor(COLORREF color);
// add byzt
// 图片路径
void SetImage(const CString& szFilePath);
// 生命周期与对话框相同的图片
void SetImage(const CImage& image);
private:
COLORREF m_bkColor;
COLORREF m_textColor;
BOOL m_bTrack;
BOOL m_bOver;
BOOL m_bDown;
BOOL m_bDisable;
// add byzt
CImage m_bkImage;
public:
afx_msg void OnMouseMove(UINT nFlags, CPoint point);
afx_msg void OnLButtonDown(UINT nFlags, CPoint point);
afx_msg void OnLButtonUp(UINT nFlags, CPoint point);
virtual BOOL PreTranslateMessage(MSG* pMsg);
virtual void DrawItem(LPDRAWITEMSTRUCT /*lpDrawItemStruct*/);
};
// ButtonBmp.cpp : 实现文件
//
// CButtonBmp
IMPLEMENT_DYNAMIC(CButtonTranslucent, CButton)
CButtonTranslucent::CButtonTranslucent()
: m_bkColor(0)
, m_textColor(0)
, m_bTrack(FALSE)
, m_bOver(FALSE)
, m_bDown(FALSE)
, m_bDisable(FALSE)
{
}
CButtonTranslucent::~CButtonTranslucent()
{
}
BEGIN_MESSAGE_MAP(CButtonTranslucent, CButton)
ON_WM_MOUSEMOVE()
ON_WM_LBUTTONDOWN()
ON_WM_LBUTTONUP()
END_MESSAGE_MAP()
// CButtonBmp 消息处理程序
void CButtonTranslucent::PreSubclassWindow()
{
// TODO: 在此添加专用代码和/或调用基类
m_bTrack = FALSE;
m_bOver = m_bDown = m_bDisable = FALSE;
m_bDisable = IsWindowEnabled() ? FALSE : TRUE;
ModifyStyle(NULL,BS_OWNERDRAW);
CButton::PreSubclassWindow();
}
void CButtonTranslucent::SetBkColor(COLORREF color)
{
m_bkColor = color;
}
void CButtonTranslucent::SetTextColor(COLORREF color)
{
m_textColor = color;
}
void CButtonTranslucent::OnMouseMove(UINT nFlags, CPoint point)
{
// TODO: 在此添加消息处理程序代码和/或调用默认值
if (!m_bTrack)
{
// m_bOver = TRUE;
TRACKMOUSEEVENT tme;
tme.cbSize=sizeof(TRACKMOUSEEVENT);
tme.dwFlags=TME_HOVER | TME_LEAVE;
tme.dwHoverTime=HOVER_DEFAULT;
tme.hwndTrack=m_hWnd;
m_bTrack=_TrackMouseEvent(&tme);
}
CButton::OnMouseMove(nFlags, point);
}
void CButtonTranslucent::OnLButtonDown(UINT nFlags, CPoint point)
{
// TODO: 在此添加消息处理程序代码和/或调用默认值
m_bDown = TRUE;
CButton::OnLButtonDown(nFlags, point);
}
void CButtonTranslucent::OnLButtonUp(UINT nFlags, CPoint point)
{
// TODO: 在此添加消息处理程序代码和/或调用默认值
m_bDown = FALSE;
CButton::OnLButtonUp(nFlags, point);
}
BOOL CButtonTranslucent::PreTranslateMessage(MSG* pMsg)
{
// TODO: 在此添加专用代码和/或调用基类
if (WM_MOUSELEAVE == pMsg->message)
{
m_bOver = FALSE;
m_bTrack = FALSE;
InvalidateRect(NULL, FALSE);
} else if (WM_MOUSEHOVER == pMsg->message)
{
m_bOver = TRUE;
InvalidateRect(NULL);
}
return CButton::PreTranslateMessage(pMsg);
}
void CButtonTranslucent::DrawItem(LPDRAWITEMSTRUCT /*lpDrawItemStruct*/)
{
// TODO: 添加您的代码以绘制指定项
HDC hDestDC=::GetDC(m_hWnd);
CRect rc;
GetClientRect(rc);
int nWindth=rc.Width();
int nHeight=rc.Height();
HDC hDC=CreateCompatibleDC(hDestDC);//创建兼容DC,采用双缓冲画出
HDC hMaskDC=CreateCompatibleDC(hDestDC);
HBITMAP hBitmap=CreateCompatibleBitmap(hDestDC,nWindth,nHeight);
HBITMAP hMaskBitmap=CreateCompatibleBitmap(hDestDC,nWindth,nHeight);
HBITMAP hOldBitmap=(HBITMAP)SelectObject(hDC,hBitmap);
HBITMAP hOldMaskBitmap=(HBITMAP)SelectObject(hMaskDC,hMaskBitmap);
SetBkMode(hDC,TRANSPARENT);
//把父窗口的背景图复制到按钮的DC上,实现视觉透明----------------
// CMainDlg* pParent=(CMainDlg*)GetParent();
// CPoint pt(0,0);
// MapWindowPoints(pParent,&pt,1);
// pParent->m_bkImage.BitBlt(hDC,rc,pt,SRCCOPY);
// Modify BYZT
CDialog* pParent=(CDialog*)GetParent();
CPoint pt(0,0);
MapWindowPoints(pParent,&pt,1);
m_bkImage.BitBlt(hDC,rc,pt,SRCCOPY);
//-------------------------------------------------------------
int nAlpha=100;//0--255
int nOffset=0;
HBRUSH hbr=CreateSolidBrush(m_bkColor);
FillRect(hMaskDC,&rc,hbr);
DeleteObject(hbr);
if(m_bDisable)
{
nAlpha=100;
}
else if(m_bDown)
{
nAlpha=180;
nOffset=1;
}
else if(m_bOver)
{
nAlpha=150;
}
else
{
nAlpha=100;
}
BLENDFUNCTION blend;
memset( &blend, 0, sizeof( blend) );
blend.BlendOp= AC_SRC_OVER;
blend.SourceConstantAlpha= nAlpha; // 透明度 最大255
HRGN hRgn=CreateRoundRectRgn(0,0,nWindth,nHeight,3,3);
SelectClipRgn (hDC,hRgn);
AlphaBlend (hDC,0,0,nWindth,nHeight,hMaskDC, 0,0,nWindth,nHeight,blend);
CString strText;
GetWindowText(strText);
if(strText!=_T(""))
{
rc.InflateRect(-2,-2);
rc.OffsetRect(nOffset,nOffset);
HFONT hFont=(HFONT)SendMessage(WM_GETFONT);
if(!hFont)hFont=(HFONT)GetStockObject(DEFAULT_GUI_FONT);
HFONT hOldFont=(HFONT)SelectObject(hDC,hFont);
::SetTextColor(hDC,m_textColor);
::DrawText(hDC,strText,-1,&rc,DT_SINGLELINE|DT_CENTER|DT_VCENTER|DT_WORD_ELLIPSIS);
::SelectObject(hDC,hOldFont);
}
SelectClipRgn (hDC,NULL);
DeleteObject(hRgn);
//复制到控件的DC上------------------------
BitBlt(hDestDC,0,0,nWindth,nHeight,hDC,0,0,SRCCOPY);
//删除资源,释放内存-----------------------
SelectObject(hDC,hOldBitmap);
DeleteObject(hBitmap);
DeleteDC(hDC);
SelectObject(hMaskDC,hOldMaskBitmap);
DeleteObject(hMaskBitmap);
DeleteDC(hMaskDC);
}
void CButtonTranslucent::SetImage(const CString& szFilePath)
{
m_bkImage.Load(szFilePath);
}
void CButtonTranslucent::SetImage(const CImage& image)
{
m_bkImage = image;
return;
if (!m_bkImage.IsNull())
{
m_bkImage.Destroy();
}
m_bkImage.Create(image.GetWidth(), image.GetHeight(), image.GetBPP());
image.BitBlt(m_bkImage.GetDC(), 0, 0);
}
效果图如下